유아놀이에 대한 유치원 교사의 인식 및 태도 = Kindergarten Teachers' Perceptions and Attitudes about Infants' Playing
저자
발행사항
인천 : 인천대학교 교육대학원, 2003
학위논문사항
학위논문(석사) -- 인천대학교 교육대학원 , 유아교육전공 , 2003. 8
발행연도
2003
작성언어
한국어
주제어
KDC
375.104 판사항(4)
발행국(도시)
인천
형태사항
ⅲ, 70p. ; 27cm
일반주기명
참고문헌: p. 57-59
소장기관
The purpose of this study is to search whether the teachers who work at the infant educational institution have differences of the perception and attitude about the infants' game by the type of their work site and by the region.
This study deals with the followings to achieve the goal.
Ⅰ . How does the teachers perceive the infants' game?
1) How does the teachers perceive the infants' game?
2) Is there any difference in the teachers' perception about the infants' game by the type of their work site?
3 ) Is there any difference in the teachers' perception about the infants' game by the region?
Ⅱ. How is the teachers' attitude about the infants' game?
1) How is the teachers' attitude about the infants' game?
2) Is there any difference in the teachers' attitude about the infants' game by the type of their work site?
3 ) Is there any difference in the teachers' attitude about the infants' game by the region?
The researcher inquired of the 320 teachers who work at the 50 public kindergartens and 150 private kindergartens belonged to the northern Educational Government Office and southern Educational Government Office in Incheon Metropolitan City, and who work at the 84 public kindergartens and 153 private kindergartens belonged to the Educational Government Office of Pucheon City and Suwon City in Kyeonggi Province.
Under the professor's guide, the researcher used the questions which had used in 'A Inquiry on the Game Perception of the Teachers in Kindergarten and Parents' by Kim, Hee-jung(1998) and had used in 'A Babyhood' by Kim, Jung-sun(2000), with modifying the necessary parts according to the goal of this study.
The inquiry paper was constructed with 19 questions and the 17 questions which ask the teachers' perception and attitude about the infants' game were attached to the 19th question.
The collected information was dealt with as follows according to each of the character of the question.
First, the collected information from respondents used to analyze the tendency of all respondents and the groups, by calculating the frequency of the questions and converting it into percentage.
Second, the researcher used the χ^(2) verification to find the difference by valuable(by type of the work site, by region of the work site). However, the researcher applied the t verification to the 19th question to find the disturbance factors of the infants' game and gave the 5 points to "that's right, so", 4 points to "That's right", 3 points to "That's common", 2 points to "That's wrong", and 1 point to "That's wrong surely" according to the 5 steps rating measure. If the average and the standard deviation is over 3.5, it was analyzed ; 'There are many disturbance factors', if the calculation is between 2.5 and 3.5, it was analyzed ; 'it's common' , and if the calculation is below 2,5 ; it was analyzed is ; 'There is a little disturbance factors'.
Third, the verification similarity of the statical difference is α=0.5.
The results from this study is as follows.
First, the investigation showed that the perception about the infants' game is pleasure(71.1%) and showed a meaningful difference as the result of the statical analysis by region. It showed that the effective factors to the infants' game is a companion for the game(56.5%) and didn't show any meaningful difference. It shows that the perception about the game is important to express their feeling and to relax their tension(41.8%) and didn't show any meaningful difference. In the aspect of the perception about the time for the game, it showed that it is enough time to play for 30 minutes to 1 hour(44.1%) and didn't show any meaningful difference. Also, it showed that the conception of the game is 'pleasure' (42.8%) and is 'enforcement' (47.8%), and showed a meaningful difference in the 'enforcement' , while it didn't show any meaningful difference in the 'pleasure' .The teachers' role for the infants' game is to provide the adequate circumstance for the infants(70.2%) and to take part in the game and to encourage the infants(59.5%) and it showed a meaningful difference by type of the work site about the teachers' role as the attendant. It showed that all programs for the infants are game in the aspect of the curriculum(58.9%) and didn't show any meaningful difference. And they responded the learning is achieved through the game(98.3%) and it didn't show any meaningful difference.
Second, it showed that it is enough time to play for 30 minutes to 1 hour in the aspect of the teachers' thought on the time for the game(54.5%) and it showed a meaningful difference by type of the work site. It showed that the game should be included to the interest field in the aspect of the curriculum(84.9%) and it showed a meaningful difference by type of the work site. In the aspect of the teachers' role, they responded the teachers should take part in the game(45.5%). And the reason why the teacher can't take part in the game is that there are so many infants per a teacher (49.5%) and it showed a meaningful difference by region. Also it showed that if there is a problem to the infants, it had better solve the problem between the infants(60.2%). In the aspect of thought on the learning and playing, it showed that good teaching for the game makes good learning because the playing is the learning(89.0%) and it showed a meaningful difference by type of the work site. It showed that the teachers are given the teaching motivation from the policy of the operator(43.8%), and it showed a meaningful difference by type of the work site. Also it showed that the teaching is effective(39.0%) and it didn't show any meaningful difference.
Third, as the result of the statical analysis by type of the work site, it showed some meaningful differences that the disturbance factors of the playing are the perception, the playing is to waste time, the infants' emotional problems, the weather and so on. As the result of the statical analysis by region, it showed a meaningful difference on the perception that playing is to waste time.
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